This is presumably a placeholder for all objects without an item graphic. Doing so will show a yellow-green colored image of an apple as the HUD icon. Notably, in Alpha 1, if the Neighbor breaks down a door, it can be picked up. The player also has shorts with a golden apple design on them in the first two acts of the game. There also no longer appears to be a cutscene for the apple, and it instead grants the player an achievement. In the final build, the seed instead appears on the lone platform containing an armchair and a bear rug.The same tree is found as a sapling in the Beta 3 basement.This seed also appears at the top of the Neighbor's windmill in the Beta 3, and the player can still grow the golden apple, but the gramophone was moved to the Golden Apple room, inside the wall and requried use of the superthrow ability to get the apple through the wall.The golden apple is obtainable after growing a tree using the seed in Alpha 4, going to the left corner of the Neighbor's house with the apple equipped prompts a cutscene of a vision from the Neighbor's perspective.In the final build, it appears to be in English, but reads "Puserkarmet" instead. Between Alpha 4 and the final Beta, its text is in Russian/Slovenian. This supermarket also exists in Alpha 4 and beyond.In Alpha 3, the player can find a supermarket known as "The Golden Apple." It has no collision data, and so is speculated to only be used in a cutscene.
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